![]() ![]() The long way to do this would be to track down every texture mod I don't need anymore and manually delete the texture files. At the same time, I already have a lot of mods that retexture cities and woodwork, but now that an official high-res mod is out I'd rather use the official textures to get as close to the original art style as possible - hence wanting to extract the textures, and dump them into the texture folder, over-writing everything I don't need anymore. By default, the official pack over-writes any texture mods in the texture folder, so leaving it as it is won't work. What I'd like to do is use the official texture pack as a base, and then add some other texture mods on top (mainly weapons and armour). Is there a way to do this? I'm trying to do it through OBMM, but get the error message: " Exception of type: 'System.OutOfMemoryException' was thrown." ![]()
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